Many of us, including yours truly, grew up on SOCOM. The PS2, with its eventual network adaptor, would give many their first real and casual experience to online gaming. Since that time, many iterations of SOCOM have been released by Zipper Interactive, but eventually the studio would close. A few years later, key members of Zipper, including Creative Director David Sears, would form a new company, SOF Studios. With a fresh lease on life, the studio has been hard at work developing H-Hour: World’s Elite, a spiritual successor to SOCOM in many ways. As can be seen in two separate gameplay videos after the jump, not only does the world and maps resemble that of SOCOM, but so do the gameplay mechanics and character builds.
No release date has been announced for H-Hour: World’s Elite yet, which will come to PC via Steam, followed by PS4. The gameplay below is running on Epic’s Unreal Engine 4. It’s also worth noting that all footage is from the game’s pre-alpha build, which means the final build will likely even look better.
Discuss:
Can you see yourself playing a game like H-Hour: World’s Elite?
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