PlayStation VR Gets Vague Price Point & Title Release Number

Project Morpheus

As we get closer to the release of Project Morpheus PlayStation VR, we’re beginning to have a clearer vision of what we can expect. Set to be released in the first half of 2016, there is still a lot we don’t know about it like specifics on price point, or titles that will come with the new console. I say new console because when speaking about it to Bloomberg, Sony Computer Entertainment CEO Andrew House has started to set expectations for PS VR and it likely won’t be cheap.

Details after the jump.

When asked about price, House referenced that PS VR would be

 priced as a new gaming platform 

This of course leaves his comments open for interoperation but it’s more likely that he’s looking at the successful launch of PS4 and it’s price point and less of the Wii and Wii U which which have traditionally hovered in the mid $200 range. It’s also safe to assume that we won’t hear a price tag for PlayStation VR till we get closer to its release. Speaking of release, once launched, House indicated that we can expect to have more than 10 titles available. He won’t to say that

 VR rewrites the rule book on how you can create games. 

Adding that

 You’re seeing a large amount of interest and work happening among smaller teams, because it’s possible to create something in VR that is very simple but still very magical. 

Unlike other technological jumps like higher quality gameplay or 3D, VR works best when the entire game is designed from the ground around the added dimension and experience. For this reason, don’t expect to see traditional titles simply ported to PS VR. Much like a good 3D movie which is thought out with the extra dimension in mind and filmed natively (rather than post converted), VR will also require that it’s games be conceived around it from the ground.

Though gaming is a big focus of VR, a lot of companies ranging from movie studios to news publishers are seeing the medium as an entirely new way for consumers to experience their content. You don’t have to think too far out to envision a world where movies are made to accommodate the viewer who is literally in the center of it all or news where instead of hearing about a tsunami hitting the coast or a horrific war, you’ll be able to experience it from your own home.

Discuss:

Are you looking forward to PlayStation VR and are you worried about its price?

[Via Bloomberg]