Uncharted 4: A Thief’s End might be delayed till late April, but that doesn’t mean the team behind the highly-anticipated game are being any less chatty. Creative Co-Director Neil Druckmann recently shared his thoughts on how Uncharted 4 almost didn’t happen for him.
For me, I thought I was done with Uncharted, I thought, we did The Last o Us, and we’re gonna move to something else. […] And then we were asked to step in as directors for the project, and it was a shift. It was OK, we have to enter this world. Let’s enter the world where we crank it up to eleven.
His comments about Nolan North (top left) and what he brought to Uncharted after the jump.
And then we’re thinking about the character, what this character has meant to us, being there form the inception all the way to this point, and thiking of Nolan North, and it’s kind of a family of people that brought this franchise together… A lot of time in production you don’t get to dwell and be reflective about this time too… But the other day, when we captured the last scene with Nolan, I got kinda sad, and I toasted him and I told him, “dude, you’ve changed not only how we do things… I think you changed the industry. And I truly mean that.
While the idea of motion capture wasn’t new to the video game industry, it’s hard not to see the impact of how the team at Naughty Dog leveraged their mo-cap to tell a better story and, along the way, incorporated things brought from the actors (Nolan North) by including the nuances of his performance and even strengthen the script, thanks to his improv.
With an entirely new console in front of them (PS4) and an arsenal of power they never had previously, Uncharted 4, if purely for tech reasons, is bound to wow us and set the bar once again on how a game can unfold before our eyes.
Discuss:
Do you think Nolan North and Uncharted in general changed the game industry?
[Via Dualshockers]
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