SRN Editorial

Uncharted 3: Drake’s Deception Fan Trailer Gives Xbox Users More to Lust Over

It’s no secret that there has’t been anything exciting with the Xbox platform in years. Despite the millions that Microsoft has pored into the Kinect which automatically fills the mind with gimmicky gameplay, most users turn on their 360 to frag others in some form of FPS. Of course with every single Call of Duty and Battlefield game also being available on the PlayStation 3, it doesn’t leave the platform with much original content. In fact, when it comes to unique games, the PlayStation 3 is where the party has been the last sever years with games like LittleBigPlanet, Resistance, Killzone, inFamous, God of War, Twisted Metal, Heavy Rain and upcoming titles like The Last of Us and StarHawk. Of course, nothing quite says PlayStation 3 like the Uncharted franchise which has created a unique and authentic world with characters that gamers have come to love, not just generic big steroid body builders with the most ludicrous weapon combination you can think of. What really drives this point further is the fan made trailer that truly shows the depth and quality of this PlayStation exclusive franchise. So while the 360 continues to get Call of Duty 93: Mid Dawn Special Delta Ops (which of course will also be available on Sony’s console), the PS3 continues to flourish with unique AAA titles and we’re not even including PSN hits like Fat Princess, Dead Nation, Journey, Flower and PixelJunkShooter.

So what did you think of the trailer? Lets us know, after the jump.

Hanging With David Hayter (aka Solid Snake)

Photo Credit: JTM Games

Believe it or not, David Hayter has been the voice of the iconic Solid Snake for the last 14 years. Hayter as Snake is perhaps the longest a voice actor had been associated with a character in an ever-evolving industry. That not only says a lot about the intricacies of the character itself, but the man behind the voice of the hero as well. In those 14 years, Hayter not only voiced Snake, but his biological father Big Boss in the Snake Eater/Portable Ops/Peace Walker games.

Despite his busy schedule as the host of the Canadian Videogame Awards and meeting fans during the Vancouver Fan Expo, David Hayter took a few minutes to chat with me to discuss a number of topics including his hosting duties, juggling busy schedules, Snake’s future.

Editorial: Why I Support Raychul Moore As the Maxim Gamer Girl and Why You Should Too

A lot has been said about Maxim and their quest to find a “female gaming buff who has the looks, personality, and gaming skills” to become the first Maxim Gamer Girl. So what does that entail? The winner would represent Maxim and gamer girls at different gaming events while getting some exposure in Maxim magazine and their website. After a period of voting where contestants can place their profile on MaximGamerGirl.com and allow the public to vote, Maxim will pick a winner from the top 3. Now, whether you are for or opposed to publications like Maxim is a completely different topic. Instead, what I want to focus on are the current so-called “gamer girls” that you see at most events. They are sexy, in some skimpy clothes, can twirl their hair like no other and handle anything you give them, except a controller. Unfortunately, for the most part, female hosts and models for gaming events and shows are picked for their looks and not their actual knowledge or skills. With exceptions of people like Veronica Belmont, for example, most are either there to look pretty/sexy or read off a cue card and cannot sway from the topic. Look no further than Olivia Munn.

Editorial: Hey MSNBC, Quit Making Sh*t Up, PS4 Will Not Be Called Orbis

Nothing gets me more riled up then when big media companies think they understand technology and decide that, because they have some big title, they are now deemed as a credible source of information in that area. This sequence of thinking further expands when big media thinks it understand gaming, gaming companies, and the culture that follows. Usually, as they fall pray to false information or misconception of what the gaming landscape looks like, big publications like MSNBC will write or air articles news pieces without much fact checking or even worse, relying on a single source of information. Sadly, even if they are proven wrong, there isn’t much internal integrity to go back and address their mistake, minus Ira Glass from This American Life who did the right thing when he found out the false information they had aired on Apple. So what specifically has me going today? The fact that MSNBC just assumed now, without a single strain of evidence, that the PS4 will be released under the name of Orbis and not PlayStation 4.

Editorial: How I Accidentally Bought a PlayStation Vita

Editors Note:
In lue of the PlayStation Vita one year anniversary, this post is being bumped to the top for your reading pleasure and or dismay. But hopefully pleasure!

—————————————————————————————————————————————

Let me begin this story by setting the mood and, if you prefer (and I would highly recommend so), you reading it with a 1920’s detective noir film narrator in mind. It was Tuesday morning, to be specific, February 21st. Like most days, after a quick workout and coffee, I began to wander the internet in search of stories to bring to the site. Of course, that’s a routine I follow every day, but something about it was different today. Today marked the day before the PlayStation Vita release, Sony’s newest portable gaming device. Now, I might not be the world’s most hardcore gamer, but, ever since I was a little kid, I’ve never missed out on a PlayStation launch before. PSone, PS2, PSP, the bonanza that was the PS3 launch, and, finally, the PSPgo. However, this time, things would be different. I’m older now, a bit wiser (I hope) and a little more conscious about spending my money. So unlike past events, this time, I would stick to the sidelines.

I decided that the coverage on the site wasn’t enough for this device so I began to look around blogs and tweet people that I knew at Sony. What was I looking for? A chance to win a PlayStation Vita which, of course, I wanted? No, because I’ve never won a contest like that. Instead, I wanted to see if there were any Sony-sponsored launch events in the LA area. If New York was getting the PlayStation team out there, along with DJs and head Sony VPs, surely LA, where teams like Sony Santa Monica and Naughty Dog are based, would have an event? Heck, Sony’s US PlayStation division is in Foster City while San Diego houses the PlayStation Q/A division. Surely there would be an LA event.

My digging would point me towards Sony Century City, the first Sony rebranded retail outlet that is to pave the way for a new generation of Sony retail stores. The store, which has already been a host to many events, would surely have something planned and low and behold, they did. From 7:00pm-3:00am was the planned event with giveaways, a chance to be in the next Uncharted DLC and of course, the midnight launch of the PS Vita. I already knew that I wasn’t planning on buying one. So why was I going there, you ask? Coverage for the site is the simple answer. With my Cyber-shot in one pocket and Bloggie Live in our editor’s purse (My god those things are useful! Indy with his satchel was on to something!), we were off to Sony Century City.

Is 2012 the Year of Sony?

2011 was originally going to be the year of Sony with the electronic giant planning on releasing a host of new software and hardware products that were designed to help the ailing company not only catch up to competitors but also offer something new. Things however would quickly change for the company when their main operations in Japan were hit by devastating earthquakes and tsunamis that would cause supply constraints and delays to the PlayStation Vita. Speaking of all things PlayStation, in mid 2011, hackers would have their way with the PlayStation Network, leaving Sony to take the service down for over a month for a complete rebuild, and forcing Sony to eventually rename their Qriocity services. Designed to compete with Apple’s iTunes services and perform as the backbone of Sony’s digital efforts, Qriocity (now titled Music and Video Unlimited) is designed to power and feed Sony’s growing array of products like their tablets, Android phones, and Bravia televisions with digital content. Late in the year, Sony’s Thailand plants would submerge under water due to massive flooding because of which their new and highly anticipated NEX cameras would be delayed for months.

In short, Sony’s strategic comeback, which had been in the works for the past few years, quickly led to the company to fall further behind competitors while the company recorded massive losses. So will 2012 be any different? A quick look at Sony’s product lines, and recent acquisitions will paint a much brighter picture.

PlayStation 3 and PS Vita

Despite being affected by the PSN outage, the PlayStation 3 continued to gain traction on Microsoft’s Xbox 360, which came out a year prior to the PS3, and has enjoyed a lower price point compared. Now, the PS3 leads against the 360 in both Europe and Japan while the 3D-enabled console has made considerable headway in the US, leaving a less-than-2% total sales difference between the two consoles as sales come ahead of expectation. With a slew of exclusives planned for the console, including StarHawk, Twisted Metal, and The Last of Us in addition to a likely price drop to $199 at E3, the PlayStation 3 could finally dethrone its rival from Redmond.

The biggest stumble for the unreleased PS Vita, due to the tsunami and earthquakes in Japan, has been the fact that the PS3-like portable console has yet to be release in the US, causing it to miss out on crucial holiday sales. Still, the PS Vita was released in Japan with great initial sales and has received praise from across the board with excellent reviews. With a solid series of launch games, including UNCHARTED: Golden AbysswipEout 2048, and ModNation Racers: Road Trip, the Vita has something to offer for all gamers.

Sony Smartphones

Luckily for Sony’s smartphone devision, 2011 had no real bad news but with no big gains for the company, 2011 would end on a quiet note. Competitors should have heeded this as the calm before the storm as, though things were quiet on the sales and expansion from Sony during 2011, the company was anything but quiet behind the scenes. Sony Ericsson’s biggest fault in the US has always been a lack of partnerships with major carriers. While releasing unlocked phones at full price in Europe and Japan might work, the US market has long been tied to two-year contracts with prices of phones cut by 2/3. Sony has since learned this lesson as the company partnered with Verizon and AT&T to offer their Xperia PLAY. Speaking of partnerships, Sony Ericsson, the company once behind on Android releases, has been quick to bring Android 2.3 to their smartphones and has an aggressive plan to release Android 4 Ice Cream Sandwich on a range of their smartphones. With Ericsson now out of the picture for 2012 after Sony bought out the remaining stakes in the partnership to bring all mobile phone operations in house for 2012 and on, a new set of friends at AT&T and Verizon, and an aggressive Android strategy, all Sony needs is to align the three pillars with a new lineup of phones and a marketing strategy to start winning back shares from main rival Samsung and HTC.

Sony Televisions

Sony fans tend to cringe when they hear Samsung televisions being compared to their beloved Bravia TV. While the two companies have shared an LCD plant, Samsung has had a barrage of advertisements with lower-priced television sets, leading Sony to lose market share and post an eight consecutive loss for their Bravia division. On the other hand, Sony has been unable to properly market their televisions and educate customers on the difference between the two brands. So how will 2012 be different? The big news from Sony was just announced last week that the company would sell its remaining shares of their Samsung LCD partnership for $939 to Samsung, instead opting to buy from the company. With Sony now a customer instead of a partner, the company hopes to achieve better costs on LCD while removing the headache and costs that go into manufacturing them. The other shakeup that started in late 2011 and could lead to big things in 2012 is from a company who currently produces zero televisions: Apple. With the passing of Steve Jobs and release of his biography, the Apple CEO famously stated that he had finally “cracked” the television market. With nothing more than a line, the TV business has gone into a frenzy, attempting to beat Apple to the punch in what they believe will be a television, powered by Siri, Apple’s all new voice-enabled assistant. So how does this translate for Sony? The company who’s fallen behind to Samsung in sales and to Apple in imagination is looking to reinvent the television and you can bet that Music and Video Unlimited will play a big part of it in addition to recent restructuring plans. We don’t know what else is in store from the electronic giant but Sony’s CEO seems to think the company has an ace up their sleeve.

Sony Cameras

If the above sounds like a picture perfect year for Sony, then let’s not forget Sony’s award-winning camera lineup. 2011 might not have been a good year for Sony’s camera division but that was mainly out of the company’s hands. In 2012, the Sony NEX-5N and NEX-7 are looking to challenge the competition with the compact 16- and 24-megapixel cameras with 1080p already receiving praises from users and reviewers. With proper production in 2012 and Sony’s Alpha A77 joining the lineup, Sonys hybrid and DSLR cameras are beating rivals Nikon and Canon with innovation and creativity while they continue to offer more of the same.

Agree or disagree? Let’s talk after the jump.

Editorial: Dear Sony Legal, You Have Apple’s Name Wrong

If you’ve ever been part of the press/media and or any other entity that has to deal with large corporations like Sony, you will note that their legal departments are very active. Prior to any product, image, or news being released by a large company, the legal team runs through all scenarios prior to the announcement. In fact, some companies tend to lead with their legal team first and then follow up with products and customer service. The mentioned isn’t necessarily our take on Sony’s legal, but instead a reminder of how active legal teams are within a corporate structure.

That’s why we were surprised when we found a blatant error on their part when it comes to Apple. You see, when Sony on their website mentions that their product in compatible with Macs, usually in the footnote, a legal notice is given that Mac or OS X is a registered trademark of Apple. Indeed Sony does this, noting that:

 Mac OS is a trademark of Apple Computer, Inc. All other trademarks are trademarks of their respective owners. 

This is all fine until you note that Apple Computer, Inc. was dissolved in 2007 and renamed to Apple Inc. when then Apple CEO, Steve Jobs told audiences that:

 The Mac, iPod, Apple TV and iPhone. Only one of those is a computer. So we’re changing the name 

Seeing how this event took place 5 years ago at MacWorld, I hope Sony legal takes note and updates their website as, technically, due to their incorrect wording, they are still legally infringing on Apple’s trademark. It should also be taken into account that this post is on the light-hearted side and I don’t believe in any shape that Apple would take legal action on Sony if they found out about this. Just something I noticed and therefore I am, a big Apple and Sony geek.

Uncharted: Drake’s Journal by Nolan North Overview

One thing that PlayStation users have always been blessed with is the sheer amount of exclusive games available for the platform. This was true in the 90’s with series like Final Fantasy and Resident Evil. With the PlayStation 2, Ratchet & Clank, Devil May Cry, SOCOM, and Grand Theft Auto were the titles that took the exclusive spotlight. The launch of the PlayStation 3 and high development costs of current generation titles pushed 3rd party game developers towards more even releases but thanks to Sony’s great first party developers like Naughty Dog, Guerrilla Games, Media Molecule, Santa Monica Game Studios and more, the PlayStation 3 is at the center of quite possibly the most diverse titles. Furthermore, the majority of first party titles from Sony have all scored a 90%+ score, bringing forth unique/compelling gaming with quality development. Some stand out exclusive titles include (though are not limited to):

  • Gran Turismo 5
  • Killzone 2 & 3
  • Ratchet & Clank
  • Resistance 1-3
  • LittleBigPlanet 1 & 2
  • God of War 3
  • inFamous 1 & 2
  • Warhawk
  • Metal Gear Solid 4
  • Uncharted 1-3

The last title mentioned should be a name that every gamer is familiar with, especially those on the PlayStation 3. Created by Naughty Dog, creators of Jak & Dexter on the PlayStation 2, Uncharted follows the adventures of Nathan Drake, a modern day Indiana Jones. One of the traits that has set the Uncharted franchise apart from other games out there has been the enduring characters and shorelines that the series follows. Naughty Dog wen’t against the traditional style that you find in games like Gear of War where the game designers pumped as much steroids as possible with the most ludicrous designed guns possible with a simple objective of kill. Instead, Uncharted dives into the world and the characters in a human way.

Long before fans were able to play Uncharted 1-3 for the full experience, Sony and Naughty Dog showed of a trailer that would capture the game industries attention. The first trailer, which introduced the world to Nathan Drake, and every trailer and game since then has raised the bar on what the PlayStation 3 can produce visually with the latest installment, adding 3D as well. If one thing has been true since the leap from the PS2 to the PS3, it’s been the visual quality of games, both during cut scenes and during gameplay. However, unlike the PS2 with relied on video cut scenes, usually created in a separate CGI engine, games like Uncharted, Metal Gear Solid and Killzone instead base all their visuals on the games engine. What many might not realize though is what it takes to put these scenes and worlds together and how the gaming industry has changed in order to provide these visuals. Unlike the transition from the PSone to PS2 which was simply a more power CPU/GPU switch, developers could then use better game engines, the PS3 has given developers a whole new way to create games.

And when thinking of new games with a lifelike world and characters, nothing fits the bill more than the Uncharted franchise. Instead of relying on traditional programming (which definitely happens throughout the entire game development), Naughty Dog decided to use motion capture, or mocap, as their technique to capture the game’s lead. This meant bringing in actors and having them act out the scenes at hand while wearing a suit that would be tracked and logged into the computer, giving the programs the most authentic movements possible. Still, mocap is nothing but a tool if there isn’t great actors behind it, and Nolan North, the voice over and mocap artist behind Nathan Drake, is a testament to the art that goes into creating the compelling Uncharted world. Nolan North, who has been with the project since day one has not only added a depth rarely found in video games to Nathan Drake, but also brought humility and unexpectedness to the character, which is one of the reasons fans (including me) have been so dazzled by the series.

To celebrate the end of a trilogy and to give readers an idea of what it takes to bring Nathan Drake to life, Nolan North has put out a book called Uncharted: Drake’s Journal which is an inside the making of Uncharted 3: Drake’s Deception. In the book, Nolan goes over every chapter from Uncharted 3 and breaks down the scenes and techniques used to bring the entire world to life. Long-time Uncharted fans should get a great kick out of browsing through the book while those who are looking at entering the video game or film industry should read the book from cover to cover as the book truly gives you an idea as where the industry is headed. Film fans should look no further than Steven Spielberg’s The Adventures of TinTin.

We’ve put together a video overview from Uncharted: Drake’s Journal, which highlights what you can expect to find from this book.

The Horror Of Corpse Party

I’ll be honest; I’m a big horror game fan and not that many games have truly terrified me this year. Of course there’s the occasional action horror game like Dead Island and Dead Space 2 which provides jump-out-of-your-seat scares, but none of these games force the feeling of dread and absolute terror throughout the entire adventure quite like Corpse Party.

To millions of you who haven’t heard about it, Corpse Party is a PSN-exclusive PSP game that combines Asian supernatural and North American gore-horror elements, Corpse Party is like a 16-bit interactive amalgamation of modern and classic horror.

Sony Prepares to Take on Apple, Revolutionize TV

The television has been an integral part of the human story for the last 60 years and has seen a considerable amount of change come to it. The evolution from black & white to color; from color to Dolby surround sound; followed by the transition to 1080p HD with 5.1 surround sound and now, full HD with 3D. However, much like the computer industry, which has seen sales slow down in the last few years (minus Apple), the problem has been that everything has happened on a evolutionary bases. Does this year’s Sony XBR look better than the XBR from 3 years ago? It sure does, but beyond small things like better quality and thinner television sets, nothing major has been accomplished. One could say that 3D was to be that revolution and I’m a staunch believer in the technology; however, I don’t believe 3D will truly drive growth in that sector till we loses the biggest barrier, the 3D glasses, and I believe that we are still 3-5 years way from that.

For many in the electronic business, Google had them believing that the Google TV standard, running on Android, would be that shift that the TV industry needed. Sony, who was in need of something different, went as far as creating an entire lineup of televisions running on Google TV with a standalone setup box as well, much like Logitech did with Revue. Now, just a year later, The Google TV platform has been a complete bust with nearly zero consumer interest. According to Logitech CEO Guerrino De Luca:

 To make the long story short, we thought we had invented [sliced] bread and we just made them. [We made a commitment to] just build a lot because we expected everybody to line up for Christmas and buy these boxes [at] $300 […] that was a big mistake. 

With Adobe now killing mobile Flash for all Android, devices, including Google TV, this may have been the final blow to the platform that tried to bring something different to the television, including the “full web” with Flash support. With Sony’s TV business losing money for the 8th year in a row and the Google TV platform all but dead, Sony is in a dire position and the only way out is to reinvent the television set. The problem lies, however, in the fact that another company might also be in deep in the labs working at this, and that’s Apple. For the last several years, rumors have come and gone that Apple would be developing some sort form of a television set. Although an AppleTV already exists, the device is much like the Logitech Revue setup box that, although to its benefit, works with any television, it’s still not the full experience. Priced at just $99, Apple has, however, had success with the box and been able to sell millions of them and this is due to the power of iTunes which powers the AppleTV, giving users access to their music, videos and photos, as well as the option to rent additional content. The lesson here is that content wins, something that Google TV never really had and of the reasons that all Android Tablets have failed: lack of content (in the case of the tablets, dedicated Apps).

If all indications are true, it seems that Sony has learned this lesson. For years, the company has been building up its digital arsenal with the PlayStation Network which is now coming to all Android devices via the PlayStation Suite. The company has also long been working on an iTunes competitor and has recently revamped their entire digital catalogue with Music Unlimited and Video Unlimited, with the former, giving users access to stream millions of Sony from any compatible device like the PSP, PS Vita, PS3 and all Android devices and Sony television sets and Blu-ray players. So why the focus on Apple? In Steve Jobs’ biography, it was revealed that the former Apple CEO had “cracked” how to develop a revolutionary interface for an integrated television set, a disclosure that has led to claims of Apple working to launch a Siri-enabled television set by 2013. Sony CEO, Sir Howard Stringer:

 Sony has a “four screen” strategy of offering network services on mobile phones, tablet computers, personal computers and TV sets. “I spent the last five years building a platform so I can compete against Steve Jobs,” Mr. Stringer said. “It’s finished, and it’s launching now.” 

Artist Rendering

It’s quite clear that, when the television revolution happens, no matter if it’s Apple or Sony at the helm, that content will will be a big part of it. This means that instead of additional devices to turn on and navigate to, one can simply enjoy the music they’ve purchased or download and stream the movies that they want, all from one interface. However, content will only be part of the battle although it is not one to be underestimated. Part of Apple’s success has been taking what exists and making it better. Long before the iPod, iPhone and iPad, there existed MP3 players, smartphones, and tablets. However, no one seemed to get them right with hard-to-use interfaces and more and more specs with little meaning to consumers. Many have seen the Android tablets make the same mistake, with manufacturers claiming dual core processors and 1GB RAM, something that the iPad 2 lacks with only 512MB Ram. However, Apple has not once mentioned the processor or RAM inside of their units. Instead, they’ve focused on the ease of use of the device and sold millions while most Android tablets have yet to be able to sell in the thousands. The television market has now entered that same rut where, as I expressed before, we have televisions with 120Hz versus 240Hz and so on. However, outside of better picture and additional weak add-ons of Netflix and Hulu, not much has changed. The interface is still the same with lots of buttons for different aspect ratios, inputs, outputs, and submenus. You can expect that when/if an Apple TV television set appears, all that will go away. Sir Howard Stringer went on:

 “There’s a tremendous amount of R&D going into a different kind of TV set.” He added that he has “no doubt” Apple’s late leader Steve Jobs also was working on changing the traditional TV set.

“That’s what we’re all looking for,” said Mr. Stringer. “We can’t continue selling TV sets [the way we have been]. Every TV set we all make loses money.” 

No time table was given for when we would see the fruition of this R&D but with Sony having recently kicked off a major restructuring plan for their television division and Sir Howard Stringer believing that their content portfolio is now complete, this reality might be sooner then later. Fingers crossed for CES 2012. After the jump, a commercial for Sony’s take on the Google TV that might best show what we really need next and where we are headed.

Sony Officially Confirms Production of iPhone 4S Camera Sensor

During the latest All Things D Asia event, Sony’s executive deputy president, Kaz Kirai, sat down with Walt Mossberg to discuss all things Sony. During the interview, the two touched on all of the different business categories that Sony competes in, including the mobile space with smartphones. The conversation naturally lead to reports of Sony producing the camera sensor, found in the latest from Apple, the iPhone 4S.

 Walt: Why did you sell your camera sensors to Apple?

Hirai: Can you really define who your competitors are, these days?

We sell to Apple. We buy from Samsung. We sell to Samsung. 

Though a simple logic, this simple thought process tends to allude many, including Sony’s own CEO who when asked about this very question, responded with:

  It always puzzles me, he said. Why would I make Apple the best camera? 

What Kaz is getting at is the same thought process that we’ve been championing out for months. For a company like Sony who is behind in so many markets and is low on cash flow, they need to strike every component deal that they can. Especially, if it’s with a company like Apple who famously does high volumes (the iPhone 4S sold over 4 million units in 3 days). This ensures a proper cash flow to Sony who can in turn, take the money and reinvest it into their own product lines. Samsung, who is now competing with Sony in the camera and television industry while also battling Apple in the smartphone and tablet industry, is able to perform this because you find Samsung components in almost every device. Even Apple, who is currently in vigorous lawsuit battles with Samsung, still buys their flash memory from Samsung and has the company produce their A4 and A5 chipsets that power the iPhone 4, 4S and iPad 2.

So why give Apple the best camera? So you can make a ton of money and in return, properly fight them back. If Sony’s next smartphone and the iPhone were the only game in town, then yes, maybe giving Apple a key component might not be the wisest choice. However, a phone’s camera is hardly the reason why someones chooses an iPhone over a Sony Ericsson Xperia and it seems like Kaz Hirai gets this.

Editorial: Steve Jobs Wanted Apple to be like Sony

In my mind, the debate isn’t whether Steve Jobs is the greatest innovator of our time, but whether he is the greatest innovator ever. Never has one person been able to touch so many different mediums, offer so many different products, and change the way we see and use technology. iTunes has paved the way for so many other digital services to thrive, though it still remains king by offering music, TV shows, and movies for download; something that most studios and record companies did not want to offer. The iPod helped propel iTunes and changes how we all carry our music and videos around while the iPhone changed how we communicate with others. The iPad, the latest from the team at Cupertino, has forever changed computing and how we view websites, read emails, and interact with the world. Behind all this innovation was the start of computing and the first ever personal computer, the Macintosh. Throughout its long history, the Mac lineup has grown and blown us away with models like the iMac, which incorporated the entire computer and monitor into one box. The MacBook Air would show the world that the optical drive is dead and that notebooks can achieve a level of portability not thought of before.

And that’s because Mr. Jobs didn’t buy into focus groups, groupthink or decision by committee. At its core, Apple existed to execute the visions in his brain. He oversaw every button, every corner, every chime. He lost sleep over the fonts in the menus, the cardboard of the packaging, the color of the power cord. Apple famously does not deal with focus groups or committees because Steve believed that you cannot ask the opinions of the consumer on a product that does not yet exist and that it was his and Apple’s job to create new ways and technology for the world. After all, the consumer would have never come up with the iPhone or MacBook Air. As brilliant a man as Steve was, there were precedents before him and companies that he envied and wanted to Apple to strive for and be like. One of those companies was Sony. John Sculley, who would become Apple CEO when Jobs was famously pushed out of the company in the mid 80s, saw Steve’s passion and admiration for Sony.

 It was very nearly fetishistic, in fact — he even had a collection of Sony letterhead and marketing materials. He wen’t on to say Sony was a company that Jobs instinctively admired and saw as model from the very beginning. So it’s been an interesting transformation over time, to see Apple supplant Sony as the center of the consumer technology universe. 

The 80s were a time when many large companies and almost empire-like corporations that are household names now would be starting their growth period by building their cultures, technology, and vision for the future. Yet among them all, Steve was really only focused on Sony.

  “Steve’s point of reference was Sony at the time. He really wanted to be Sony. He didn’t want to be IBM. He didn’t want to be Microsoft. He wanted to be Sony,” Sculley adds. 

Apple Retail Stores would use color shirts to distinguish between different roles

Sculley  was referencing Sony factories, which were state-of-the-art for their time. Sony factories were not only state-of-the-art, but efficient as well, capable of producing the wonders of the 80s and 90s like the Trinitron and Walkman which changed the television landscape and portable music market. Such efficiencies also allowed Sony to be a profitable company which could provide competitive prices on their products. This led the company to high market shares in any given segment.

 He was fascinated by the Sony factories. We went through them. They would have different people in different colored uniforms. Some would have red uniforms, some green, some blue, depending on what their functions were. It was all carefully thought out and the factories were spotless. Those things made a huge impression on him. 

The above example can be seen implemented in Apple retail stores. Nearly 30 years later, the above description couldn’t be further from Sony, who has struggled to keep their factories competitive and has continued to reduce their labor force and close factories. Sony has also been unable to to top any given market share, falling behind in TV manufacturing, a field in which they were once king, while the PlayStation franchise is now in 3rd place after toppling both Nintendo and Sega from the mid 90s to 2005. Sony has also been unable to make a large dent in the smartphone market, something which they hope to change though their camera division has made large strides against competitors, a field that was once dominated by Nikon and Canon.

Steve Jobs and Sony's then President

However, what probably impressed Jobs the most at the end was the finish and quality of Sony products. Sony has long stood for a quality brand and a company who doesn’t make products for the sake of products. Apple has long held such a view, being very careful of which markets they enter and only creating products that they feel like will have an impact. This can be seen with the company’s select products which only recently has seen 3 different iPhones offered at a given time (iPhone 3GS, iPhone 4, iPhone 4S) while the Mac line only consists of the iMac, Mac Pro, Mac Mini, MacBook Pro, MacBook Air  and the iPod line which includes the iPod Shuffle, Nano, Classic, and iPod Touch. Again in contrast, Sony, who holds a forgettable smartphone market share, offers over 15 different Android handsets and over seven different computer lines, not including their signature series which includes another five to six models. Now, take into consideration that Sony makes cameras, camcorders, digital frames, televisions, and much more with as many, if not more, offerings (though in certain segments, it makes sense to have a higher number of models). You can see why, instead of consumers being drawn towards Sony, who offers all sorts of products at all sorts of prices, they are turned off as the massive amount of selection and offers can bring forth a lack of uniqueness or competitiveness that another company can offer. Steve would eventually be able to meet with Akio Morita, the co-founder of Sony.

 “We used to go visit Akio Morita, and he had really the same kind of high-end standards that Steve did and respect for beautiful products,” Sculley recalls, “I remember Akio Morita gave Steve and me each one of the first Sony Walkmans. None of us had ever seen anything like that before because there had never been a product like that. This is 25 years ago and Steve was fascinated by it. The first thing he did with his was take it apart and he looked at every single part. How the fit and finish was done, how it was built.” 

Sony, who broke the mold with the Walkman and Trinitron, changed the way we play games by challenging Sega and Nintendo with the PlayStation and started the evolution of premium designed laptops and desktops where competitors would be busy making boring boxes, is now at a crucial point. Just because they are offering products in the eReader, smartphone or tablet market does not mean that Sony “gets” the new consumer-leading landscape that we live in. The current world is ruled by Microsoft, who has what seems like an unlimited cash supply behind the Xbox 360, Apple, who is able to create groundbreaking products that are unique, advanced, and user-friendly which garner them blockbuster after blockbuster, and Samsung, who continues to enter every market that Sony once was dominant in by offering sleek devices at a more affordable price (notice I didn’t say quality). In such a world, Sony cannot simply survive. A company who once was the champion of cutting edge has for far too long stuck its head in the sand and lived in the past by continually stating that Sony stands for quality while pointing towards old sales figures and assuming current products will reach that level.

Does this mean that Sony doesn’t and isn’t producing quality products? No, but in today’s world where marketing, vision, connected products, and consumer leading technologies are king, Sony continues to enter too many markets for the sake of being in them instead of defining them. Apple, on the other hand, has never been the first to any market with the exception of the personal computer, which they invented. Instead, the iPod, iPhone, iPad and MacBook/iMac line all entered a pre-exisiting market and defined them with a grand vision while its leaders, primarily Steve Jobs, would take the smallest of details into consideration, like the coloring of Google’s logo on the iPhone app screen which had the company’s CEO call Google days before the iPhone launch.

 “So Vic, we have an urgent issue—one that I need addressed right away. I’ve already assigned someone from my team to help you, and I hope you can fix this tomorrow,” Jobs told Gundotra. “I’ve been looking at the Google logo on the iPhone and I’m not happy with the icon. The second O in Google doesn’t have the right yellow gradient. It’s just wrong and I’m going to have Greg fix it tomorrow. Is that okay with you?” 

The Trinitron was a Sony product that Steve adored

In the end, it’s easy to see why Steve Jobs wanted Apple to be like Sony and it’s time for Sony to take a cue from Apple. This statement also needs clarifying: Sony being like Apple does not mean they should copy them. As the above examples show, Apple did not copy any Sony products or enter the many fields that Sony is in, no matter how successful they might be in them. This instead means that Sony now needs to use Apple as an example of a company who creates select products with specific visions that have high consumer adoption rate and a high profit margin which can lead to future ground breaking products. Such a shift cannot come from the bottom of Sony and instead must be enforced and practiced from the top down, starting with their CEO.

In part two of this article, I’ll argue why the next or even current Sony CEO must opt out of a normal salary and become a dollar CEO.

Share your thoughts with us, after the jump.

Sony Pictures Will Stop Paying for 3D Glasses in May 2012. Who Will Now Fork Over the Cost?

You cannot imagine the level of frustration I had when I first read this story and continue to have as I cover it in this article. Because Sony hasn’t had a rough PR year, let alone few years, their movie division, Sony Pictures, has decided that, as of May 2012, they will no longer provide movie theaters with free 3D glasses. As current contracts go, Sony and other movie studios like Warner Brothers, Disney, Paramount, Fox, and Universal provide each movie theater with a stock pile of 3D glasses when they release a 3D film. Between giving them more than the number required and many theaters having a recycling program, this deal worked out fairly well.

This deal originally came into fruition when Disney, in order to promote the 3D format and transition to digital and modern projection systems decided to cover the cost of 3D glasses if theater owners would make the transition. Soon, other movie studios like Sony Pictures followed suit. It is believed that, for smaller 3D films, glasses costs range from  $1.5 million to $2 million which roughly translates to 50 cents per ticket. This loss is even greater when you consider larger films like Sony Pictures upcoming The Amazing Spider-Man and Men in Black 3 which are being shot in native 3D.

 “This is an issue that has to be resolved between us and our exhibition partners. We are trying to give them a very lengthy lead time in regards to the change in policy,” Sony worldwide president of distribution Rory Bruer said. 

With Sony Pictures deciding to back out of payment, this gives other major studios a way out as well, something that they’ve all be looking for. Reportedly, Fox also tried such a tactic but was forced to reconsider when they were met with heavy resistance from theater chains.

It’s Time for Sony to Reconsider Their eReader Strategy

If you follow the tech industry in any shape or fashion, you will have heard by that now Amazon, the king of eReaders, has just launched a new flagship eReader called the Kindle Fire. Unlike most news sites who think the Kindle Fire is meant to compete with Apple and the iPad, I see it as a different product. First, it’s not a true tablet. You can’t access the Android Market (only Amazon’s), it lacks 3G, lacks cameras, calendars, mail apps, and is not meant for creating content. Instead, it’s meant for consuming Amazon products like the Kindle bookstore and Amazon video, hence the $199 price point. However, the focus of this story is not the Kindle Fire and is instead what the Kindle Fire has done to the rest of the Kindle family. Amazon has now dropped the base Kindle to $79, the Kindle Touch to $99, and the Kindle Touch 3G to $149. This makes the Kindle family the cheapest it has ever been and far lower than the price of the Nook Wi-Fi ($139), Nook Color $249 and Sony Reader Wi-Fi $139. Now one small disclaimer to note from the Amazon price point is that all of the given prices are for their ad-enabled devices which will periodically place ads on your screen. If you want that feature gone, you will have to fork over an extra $30-40 on each device.

This puts Sony at an odd intersection where it’s frankly been from the inception of their eReader products called the Sony Reader. Like many Sony products, they tend to have a higher price point than competing devices. Generally, the premium tends to be for extra features and quality which I will attest to, by all means, the Sony Reader Wi-Fi is superior to the Kindle and Kindle Touch. With a price twice as much as the Kindle, will consumers really care about the advanced Dual Touch technology or that it’s the world’s lightest eReader? The easy answer to that is to ask your friends who own eReaders to reveal their device brand.

Now, one could argue that Apple is the counter example to all of this. They make better computers and iPods, charge more for them and plenty people still buy their products. However, I think that this information is outdated, especially if we consider that the iPhone 3GS can be purchased for $49 and the iPhone 4 is priced at $199, same as most competing and new smartphones. The iPad had yet to have a serious competitor, mostly due to the lack of Android quality when it comes to tablets, but also because no company has been able to offer a price point that Apple is. Part of the reason Apple can sell the iPad at $499 is due to their vertical integration where they create the software and hardware and sell mainly through their own stores which reduces a lot of access costs that other companies have to face. But even if we were to take the argument that Apple sells more expensive products, which are better in quality than their competitors’, something that Sony reaches for as well, why is it that Apple can push large volumes into consumer hands and Sony is not?

The simple answer is lack of product awareness from Sony. When Apple makes a product, the whole world knows, due to their impressive advertising strength. But let’s again say Apple is a unique company and an outlier in this circumstance, which brings us back to the Kindle. Now Amazon, who has millions of shoppers everyday on their online store, is able to captivate them by placing the Kindle front and center of their home screen. The Nook is able to capture audiences through their Barnes & Noble stores and both companies offer a lower price point than Sony. In the case of the Kindle which sits as the king of eReaders (unless we take tablets into account, in which case Apple becomes the number one seller), not only does Amazon offer a lower-priced entry model, but also backs the device with a marketing campaign.

All of this begs the question: Why is Sony even in this market? If they believe they have a superior product to the Kindle, which I believe they do, then fine, stay in the market. However, don’t think that by just offering a superior product which only those who read a site like ours or Engadget will be enough to win over the consumer who will see an ad for the Kindle once a day and find the price point to be half of your model in stores to choose a Sony product and not another brand. In the current state of the tech industry where anybody can make a name for themselves and consumers who are knowledge-savvy and price-aware, don’t think that by just releasing a product with a press release will do anything but collect dust on store shelves. Anybody remember the Sony Tablet S that was released 2 weeks ago? Neither do I, because I’ve yet to see a single advertisement or marketing campaign outside of Twitter and Facebook.

Discuss:

Should Sony continue to stick in the eReader market or is it time for an exit? If they should stick around, what should they do differently?

Sony Kills off Qriocity Brand, Regroups Digital Groups Under Sony Entertainment Network

Sony Corporation is a double-edged sword in some ways. The electronics giant is the maker of such brands like Bravia, VAIO, and PlayStation, while their reaches are felt in the entertainment industry with branches like Sony Pictures and Sony Music/BMG. The fact that Sony has so many branches means that they are able to influence and penetrate many different markets with potentially unique offerings. On the other hand, with so many different brands, managements, and content offering, it can be hard at times to create a unified product, let alone brand and message. Qriocty was no different; the new service launched from Sony earlier this year was officially called Qriocity Music Unlimited and Qriocity Video Unlimited. The music aspect of the service revolved around streaming unlimited music to Qriocity-enabled devices like the PlayStation 3, PSP, Bravia televisions, and compatible Android phones with a subscription cost of either $3.99 or $9.99 while the video side relied on a-la-carte-style shopping, much like video through iTunes.

Another digital service from Sony is the PlayStation Network, which powers the PlayStation 3, PSP, and the soon-to-be-released PlayStation Vita. Till now, Qriocity and PSN have lived and operated independently of each other, though money added to either account was shared in a unified wallet. Now, Sony is dumping the Qriocity brand and instead calling the services Music Unlimited and Video Unlimited. In addition to that, both streaming services and PSN are being unified under a new group called Sony Entertainment Network. Though not owned by Sony, Hulu Plus, Netflix MLB.tv, and Pandora are also joining and being bunched under this category which is designed to streamline Sony’s online services and e-wallet. Think about how, in the Apple ecosystem, content bought from iTunes or App Store on any iDevice or App Store on the Mac are all reaching into the same wallet/credit card account, instead of having users sub-manage 3-5 different accounts. Under the Sony Entertainment Network, PSN will still retain its branding and therefore, the surface, you won’t see any changes there.

While I’m all for a more streamlined offering from Sony and cannot disagree as a whole to their move, I have to wonder if simply rebranding Qriocity will make it any more successful than before. Previously, it was outright silly that Qriocity was fully called Qriocity Music Unlimited. Yes it gave you an idea as to what you were getting, but a brand has to be catchy and Qriocity Music Unlimited was/is not. As clean as Music Unlimited sounds, it still doesn’t function in a conversation. For example, brands like Pandora, Hulu, and to a degree, Netflix didn’t have much meaning prior to their rise. However, as the services caught on, so did their names, which became synonymous with what they offer. I believe instead, Sony should have dropped the Music Unlimited and Video Unlimited part of the branding and focused on a marketing campaign which got the word out that a service called Qriocity exists. As long as the offerings of that service are compelling to the consumer, the name will also catch on, i.e.: Pandora, Wii, Kindle, etc., which at first glance have nothing to do with the actual product.

Discuss:

Are you currently subscribed to Qriocity or have you used the service in the past? If not, what would motivate you to use the service?