Just a quick heads up. The Destiny update 2.2.0.2 that I talked about yesterday which would prepare the game for changes to its melee system among other things is now live. The small update which is required before jumping in brings with it:
Character
The following changes to the melee ability will be manually toggled on Tuesday, May 10th at 10AM Pacific. For a review of the changes read the last “This Week at Bungie.”
- Fixed a bug that would start a melee target search from an incorrect position, frequently coming up short and causing the melee attack to whiff
- Adjust melee strike validation logic and player position networking during melee attacks to improve reliability across the network
Activities
- Fixed an issue in which chests in the original Prison of Elders challenge modes (Level 32, 34, 35) did not properly give loot
- Fixed an issue in which the Weekly Nightfall did not drop Ghosts above the player’s Light correctly
More details like changes to quests and items after the jump.
Quests
- Fixed an issue that prevented completion of the quest “With Finesse and Speed”
- Fixed an issue that allowed purchase of Dreadfang before the player had completed the quest to obtain it
Items
- Fixed an issue in which some of the Faction Class items did not properly allow quest progression for Factions
- Fixed an issue where the Hunter “Spektar Grasps” item did not properly display all geometry on PlayStation 3 & Xbox 360
- Fixed an issue in which Cryptarch Rank Up packages were incorrectly giving Year 1 Engrams
- Fixed an issue that would allow Universal Remote to decrypt from Special Weapon engrams when it is a primary weapon
Discuss:
Have you noticed any additional tweaks with Destiny update 2.2.0.2?
[Via Bungie]
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