For those of you who follow me on Twitter (@SonyRumors), you’ll know that I’ve been championing Square delaying Final Fantasy XV after rumors broke out about a potential delay. For a title that was announced 10 years ago, another two months is frankly meaningless – but more importantly, another two months can go a long way towards tidying up the game.
Long time readers of SRN will know that I routinely favor game delays for the simple reason that you only launch once. In Square’s case, a lot is riding on this title that’s surely been an expensive endeavor to develop and redevelop – and poor reviews based on technical hiccups can go a long way towards reducing the game’s total sales potential. Not only that, but fans who’ve stuck out this long to get a game that’s potentially worthy of the Final Fantasy moniker deserve something truly special and not a bug-ridden game that gets ironed for two months after release.
So what was the exact cause of the delay? Director Hajime Tabata explains:
We need a little more time to deliver on this vision and are confident that this new release date will help us achieve this. As the director and lead of this project, I wish to personally apologize for the additional wait. As a team, we want Final Fantasy XV to achieve a level of perfection that our fans deserve. We kindly ask for your understanding.
Tabata went on to say that they’d use the two month time to “conduct quality testing” and add “further polish.” Now if Polyphony Digital would only come to Square’s conclusion and take the same route with Gran Turismo Sport, because being only 70% complete three months before the game’s launch seems worrisome to me. Final Fantasy XV will now launch on November 29th, rather than September 30th, which makes it the perfect Christmas gift, right?
Discuss:
Does the Final Fantasy XV delay bother you?
[Via Engadget]
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