PlayStation 3

Editorial: Why Every Playstation 3 Owner Needs Playstation Plus


Ok, let me scale back: Maybe not every Playstation 3 owner needs this subscription offering from Sony but if you play your system on a regular basis or like a variety of games for your PS3 and PSP, Playstation Plus is an offering you cannot pass on. So first, let’s break down what Playstation Plus is.

Playstation Plus is a monthly or yearly subscription service from Sony for the Playstation 3. Members of the service recieve the following:

  • Full Game Trials
  • Automatic Downloads
  • PS Store Discounts
  • Exclusive Offers
  • Free Games and Add-ons
  • Early Demos
  • Priority Beta Access

This is a kind of bulleted list of what exactly the service offers but that’s nothing more than just words. So why is this service so compelling? First, if you like to play games, this service gives you access to so many games you might not have played, whether it be from discounts on PSN games or entirely free games. I own so many new titles now for my PS3 and at least 15 titles for my PSP, including Mini Games and the PSone Classics. These are games I honestly would not have normally paid for, not because they are not worth the value, but because I have so many other titles I want to play. But now, I’m getting all of these games to own. If betas are your thing, since the release, I’ve  been in the Killzone 3, MAG, and Assassins Creed: Brotherhood betas to name a few. I’ve truly never had access to so many games before and my Trophies collection is loving it too! So again, if you game and you want your gaming experience to be fresh and diverse, Playstation Plus is for you.

MotorStorm Apocalypse Release Dates Announced!

Along with the release date, the retail box art was revealed. Quite strangely, the European and US release dates are a month apart. For once, Europe gets something first. Although, it’s obviously best when release dates are as close as possible. The game will be released on March 16th in Europe, and April 12th in the US.

Follow the links for the official announcements:

[Via PlayStation Blog – US / Europe]

VUDU 2.0 Interface is Now Live for the PlayStation 3


Just a little heads up to those who are using or are planning on using the recently announced PlayStation video delivery system VUDU. If you navigate over to the app (available in the video section of PSN), and launch it, you will notice the new 2.0 interface with 1080p HDX streaming and 5.1 surround sound. Other features include a much more streamlined interface and PlayStation Move support. Remember, new users to the service are currently eligible for one free HD rental.

As always, hit the jump for some more screen shots of the service.

Tomb Raider Trilogy in HD – Exclusive to PS3

It’s clear that the convenience and popularity of ‘HD collections’ is not going unnoticed by developers. In particular, the current set of industry circumstances, that make the process of re-releasing PS2 games in higher resolution (among other things) for PS3 feasible, are ideal.

The Anniversary, Legend and Underworld Tomb Raider titles will be found in this HD trilogy on Blu ray for the PS3. Due to Anniversary already being a remake of the original Tomb Raider game, things begin to get a little complicated, and a little suggestive of the recycled nature of the franchise. Nevertheless, the product’s premise is certainly compelling.

As always, follow the links for the official announcement.

[Via PlayStation Blog – US / Europe]

Myth: Games Sell More on Xbox Than on PS3 (Updated with latest results)


It shouldn’t be news to anybody that the Xbox 360 is ahead of the Playstation 3 when it comes to units sold. Not only did the Xbox launch a full year ahead of the PS3, but Sony had a rocky 2-3 years before they got their game plan together. Another advantage that the Xbox 360 has enjoyed is its lower price point, now offering a very stripped down version for $150 vs. the $299 PS3. This puts the Xbox 360 at 44.2 million units sold worldwide with the PS3 coming in at 40.3 million. Now there is some discrepancy with the Xbox 360 sales where it’s been widely reported that the systems have suffered upwards of 30% failure rate. This has even caused game retailer giant Gamestop to stop offering warranties on them. But the flip side is that there are PS3 owners who have simply purchased the console for its Blu-ray player, streaming and other media features for their home theater and are not using the unit for gaming purpose. So with the two different situations effecting the number of active consoles that are dedicated to gaming, let’s assume that the number difference between the two consoles is correct. Does this then mean that the 360 really sells more games than the PS3? The answer may be a bit surprising.

The Xbox 360 is shooter heaven where its users flock on the first day to games like Halo, Call of Duty and Gears of War. Sure, the PS3 has Call of Duty and its own exclusives series like Killzone, Socom and Resistance, but when it comes to sales, a game like Gears of War 2 does 1.9 million on first week worldwide where other AAA and highly rated PS3 game like Uncharted 2 do only 800,000. Sure Uncharted 2 now has 3.8 million sales, but Gears of War 2 is sitting on a cool 5.9 million. So we can all agree that 360 users buy their FPS (first person shooter) games in droves, but how do other games that are not FPS and released on both consoles average in sales? The results seem to be much different.

  • Beyonata PS3 (0.74 million)
  • Beyonata 360 (0.67 million)
  • James Cameron’s Avatar: The Game PS3 (0.58 million)
  • James Cameron’s Avatar: The Game 360 (0.56 million)
  • Lost Planet 2  PS3 (0.52 million)
  • Lost Planet 2  360 (0.44 million)
  • Mafia II PS3 (0.46 million)
  • Mafia II 360 (0.46 million)
  • Resident Evil 5 PS3 (3.39 million)
  • Resident Evil 5 360 (2.82 million)
  • FIFA Soccer 10 PS3 (3.54 million)
  • FIFA Soccer 10 PS2 (1.27 million)
  • FIFA Soccer 10 PSP (0.76 million)
  • FIFA Soccer 10 360 (2.68 million)
  • Just Cause 2 PS3 (0.78 million)
  • Just Cause 2 360 (0.70 million)

The above numbers are games that the PS3 has outsold its 360 version, and that does not mean that there are not other dual-release games with which the 360 has outsold the PS3. But, we can take away from this that even with its lower install base, Playstation owners seem to play a wider variety of games and publishers indeed are able to sell more titles to them while 360 owners only show up in masses  for FPS games. Another advantage that Sony offers to publishers is their multi console offering where sport games are not released just on the PS3, but the PS2 and PSP as well (above example is FIFA ’10). This means that despite the stigma out there, Sony’s Playstation platform continues to offer the most compelling platform for publishers to release games on.

[Via VGChartz]

Editorial: Games & The Value of Their Aesthetics

During the year of 2010, I thought about the following topic a considerable amount: the value of aesthetics in interactive entertainment. This was partly a result of there being a less than abundant supply of games that I found engaging this year.

I firstly want to make clear that – obviously – there were games that I greatly enjoyed in 2010. To give a few examples – God of War III, GoW: Ghost of Sparta, Heavy Rain and Metal Gear Solid: Peace Walker. These games consumed a lot of my free time. Yet, the time I spent with the aforementioned titles pales in comparison to the time I invested in older games released in the 90s and the first half of this decade.

In order to analyse this concept faithfully, I’ll need to touch on other issues that influence the situation.

The currently slug-like state of my internet connection accentuated this thinking. I was cut off from the pulsating flow of community consciousness. It brought to the forefront of my mind the huge similarities in fundamental gameplay when comparing what we buy today and what we bought ten or fifteen years ago. This idea is not new, and many people are acutely aware of it.

So, if what I’m saying has any weight to it — if we’re essentially buying the same games over and over again – what makes us do it? Among other smaller, varying factors, it seems that marketing / hype, narrative, and graphical fidelity are the main culprits.

Original PlayStation Move Had Analog Stick and Much More

If price wasn’t a factor, what would Sony have done with the PlayStation Move? If these patents are clues, it seems like a lot more. The PlayStation Move that we know of now comes in two parts: the Move Controller and the Navigation Stick. The Move side of things is meant to, well, help you move, via the sphere tip at the end of the device. By having your position tracked in 3D, Sony has been able to deliver pin point accuracy, something not seen on other motion controlling devices out there. But Sony also knew that many games simply couldn’t rely on just motion tracking, hence the mess the Kinect is with games that are slightly more complicated and the reason the PlayStation Move can work with games like Socom 4 and Killzone 3. The Navigation stick that the user can hold in their other hand gives the user not only more buttons, in order to control additional game functionalities and not rely on gimmicky hand gestures, but also gives users an analog stick as well. This can be extremely helpful in games like Killzone or Resident Evil 5 where the user needs to move their character around with accuracy that they are used to from the Dualshock 3. But if we look back at earlier Move patents, it seemed like Sony had something different in mind.

The original Move indeed seems to be a combination of the Move and Navigation controller married into one device. There’s a trackball on the bottom of the thing, giving it some mouse-like control, and an analog stick on the actual Move controller as well. This marriage of controllers might have lead to an even greater depth of immersion for the user but the stumble blocks are clear as well. Had Sony put everything they wanted in the Move, they might have had another PlayStation 3 situation on their hands in which they offered the most cutting edge technology but at a higher price than the market was ready for, thus leading to slow initial sales. The fact that Microsoft was also set to release the Kinect in the following month was probably the final nail in the coffin of this idea, leading the way to two separate units which brings not only the price down for Sony to make and sell, but also gives consumers a much lower entry fee. This is actually very apparent with the PlayStation Move being priced at $49 while the Kinect sits at $149. Another angle at all of this is probably ease of use. Currently, anybody can pickup a Move controller and, within a minute, understand the basic concept of it. Had the original version gone into production with more buttons and tracking balls, this might have created a hurdle for those who are looking for a simpler experience. But alas, the tech guru in me always wishes for more and the original Move seems like one hell of a device.

[Via Patents Office]

LittleBigPlanet 2 Release Date Announced & Demo Available

The release dates for LittleBigPlanet 2 have been revealed – January 18th for North America, January 19th for Europe, January 20th for Australia and New Zealand and January 21st for the UK and Ireland. The date marks an important time in the PlayStation brand’s release calendar, with the franchise being one of the most critically successful in the PS3 first party lineup. Its delay, which resulted in it missing a holiday release, accentuated the arguably lacklustre selection of games exclusive to the PS3 this Christmas.

The team even made a quick card that can be printed out and placed under any would-be-buyers’ christmas tree, stating ‘I bought you LittleBigPlanet 2, and it’s coming on January 18th, but here’s a card for you to open now!’, pleasantly conforming to the quirky LittleBigPlanet brand of humour.

Also, a demo is now available for download on the US and UK PSN Stores.

[Via PlayStation Blog – EuropeUS]

PlayStation Home, by the Numbers


Think Sony’s PlayStation Home is a barren wasteland? Time to think again. Sony has released a new chart, showing the growth of the PlayStation Home community and offerings on the eve of its second anniversary. Launched back in 2008, PlayStation Home has been a social networking frontier of sorts, tied directly into the PlayStation 3 and many of its games. Offering users the capability to create virtual characters and homes, players can chat with each other, listen to music via a dance floor, and view trailers and shows like Sony’s own The Tester. PlayStation Home also offers gamers both private and social lounges, based around particular games where the entire “space” is designed and centered around that game. Here users can hang out, talk strategy and discuss their favorite games, and even jump into it together. More on that in a second. Many times, these dedicated game spaces also host related mini games, as well as virtual items and other goodies that the player can collect and use in PlayStation Home. Another feature that is sure to attract gamers is game launching. This allows you to create a group in Home and have users join that group and launch into a particular game together. It’s perfect for when the need arises to organize a group and head into a Socom or Warhawk match. Home not also supports game launching, but also now boasts 236 unique games, all which are free. This can range from mini games for Resistance 2 where users shoot down an oncoming alien fleet to a fully robust MMO experience like Sodium, all which again are free, no matter if you own the original game like Resistance 2 or not. So if you haven’t checked out Home in a while, it’s time for a second look. Also, hit the jump for a much more detailed look at some of the new games, coming to PlayStation Home next year.

[Via PlayStation Blog]

Gamer Log: Time Crisis: Razing Storm and Enslaved Arrive!


Woo hoo, over the past week, I’ve ordered two new PlayStation 3 games that I’m eager to play: Time Crisis: Razing Storm and Enslaved. As you might be aware, I’ve been slowly building my PlayStation Move fleet by purchasing two Shooting Gun Attachments, as well as the PlayStation Eye Camera Mounting kit and Charging Station. Now, I actually have a game for the PlayStation Move itself as well, though to be honest, I still don’t own a PlayStation Move. Though this might sound crazy, there is a reason behind this. I’ve been having a pile up issue with games, as in I own plenty of games that I have yet to beat. Recently, I put a stop to all of this by setting a goal of finishing some old games. I’m one Trophy away from completing everything in Battlefield: 1943 and I’m currently at the end boss in Final Fantasy 13, this means that after these games, I’ll be clear for some more games. By having all my items ready for the Move, I can actually go out and by one in the next few weeks or might even get them for Christmas and have the full ready “Move” experience. But alas, Time Crisis will be more of  a fun game, beaten or not. It’s something that I can pick up with my girlfriend and just have some fun with, or have the family give it a try. Enslaved on the other hand is where it’s really at for me in terms of real gaming. I loved Ninja Theories Heavenly Sword with its rich world and characters and I’m the type of gamer who plays for story and that’s exactly what Enslaved is meant to be. Gorgeous graphics, set with rich characters and a story that is to be played out in front of me in an epic fashion are the types of games I’m a sucker for. Plus, Ninja Theory is well known for truly utilizing MoCap to bring their games to life. Though, I’m still not sure if I want to just go and beat Final Fantasy 13 and move along to Enslaved, or actually go do some more side quests and extra bosses as well. Thoughts?

Breaking: First Uncharted 3 News and Details. We Have Pictures and a Trailer


Sony has finally gone on record about the 3rd installment of their award winning series UNCHARTED – named UNCHARTED3: Drake’s Deception. Uncharted 3 again will follow the story of Nathan Drake and his adventures, this time set in the deserts of the world.

 UNCHARTED 3: Drake’s Deception features the return of famed fortune hunter Nathan Drake and follows him through a gripping, action-packed storyline that will take you all over the world. In his search for the fabled Atlantis of the Sands, Nathan Drake and longtime friend and mentor Victor Sullivan set off on a daring trek into the heart of the Arabian Desert. But when terrible secrets of this lost city are uncovered, their journey becomes a desperate bid for survival that will force Drake to confront his deepest fears. 

UNCHARTED has been one of the key franchises for PlayStation 3 that has shown what the real power of the system can achieve. Providing an unparalleled story telling, with breathtaking visuals and game physics, UNCHARTED as a franchise has gone to sell nearly 8 million games and has won countless awards, including the covenant, Game of the Year. With UNCHARTED 3, you can again expect the same single player, cinematic experience but the creators want to further develop the mechanics and gameplay of competitive and co-op multiplayer that is hopefully set to tie in with the single player experience. UNCHARTED 3 will also support full 3D gameplay, though no Move functionality has yet to be announced. Check back here for  more details as we get them and hit the jump for some more pictures and first trailer.

Netflixes Different UI for the PS3, Explained


From the time the native Netflix App launched for the PlayStation 3, there have been numerous account of two to three different types of interfaces appearing for users. When a PS3 owners would scroll to the movie section of the XMB (Cross Media Bar) on their PlayStation 3 console and launch the Netflix App, they could never actually be sure what version of Netflix would appear. Some speculated that old versions were still in the Sony servers and this was caused by them while others thought this might be a glitch from Netflix. Now, we have the answers, straight from Netflix and it’s neither of those scenarios.

New Nielson Report Puts the PlayStation 3 Ahead of Xbox 360 in "Want" List


The Nielsen Company is out with a new list of likely purchases, which pits companies like Apple, Sony and Microsoft against each other for your money.  The two part survey first wanted to look at the purchasing habit of kids 6-12 (so really, what they want sense no 6 year old can afford a PS3 or iPad on their own) and found that 21% of them want a PlayStation 3 versus 18% who want a Nintendo Wii and only 14% who want a Xbox 360.

Next, the survey posed the same question to teenagers, ages 13 and above. Again, the PlayStation landed ahead of the Xbox 360 with 13% wanting one in the next 6 month, versus 8%. Oddly enough, in this category, the Nintendo Wii came on top at 15% which caters greatly to kids.

[Via Nielson]

PS3 Firmware 3.55 Now Live


Just a quick little reminder, PS3 Firmware 3.55 is now live and will be needed if you are looking to jump online with your PS3. The firmware is being dubbed as “minor update that adds a security patch.” Probably has to do with more recent PS3 Jailbreaking efforts if I had to take a guess at it. PlayStation Plus members will note that their system should have already downloaded and installed the update for them.

[Via PlayStation Blog]

"Angry Birds" Headed to the PlayStation 3 Next Year

Looking to expand on the ever popular iPhone game, Rovio’s CEO Peter Vesterbacka is looking to expand into gaming consoles, including the PlayStation 3. Though the game won’t be played with touchscreen controls like the iPhone (PlayStation Move maybe?) the CEO did say that this will indeed be much more then just a port over, instead “the pigs will be a lot more active than just being slingshotted at by birds.” Look for the game to be distributed via the PlayStation Network (PSN) some time in 2011.

[Via BBC]